Review: David Petersen’s Mouse Guard: Winter 1152

My first comics review for is live, and it involves talking mice and swordplay. (Alas, there’s yet another reference to Art Spiegelman’s Maus but I tried to make it relevant in this instance.) Here’s a taste:

If Mouse Guard: Winter 1152 were well-paced, I’d forgive its narrative flaws. But the art is too self-consciously interested in being admired to be a page-turner. There are no zip lines, wild gesturing, or sense of humor that might propel the narrative. Its high detail and quest for verisimilitude means that each panel comes across as a still-life. Individually, the panels are gorgeous. Taken together, though, the pages feel like arranged sets of photographs rather than a living, breathing comic. It’s technically superb but almost completely inexpressive.

Go read the whole thing.

About Walter Biggins

Walter Biggins is a writer based in Atlanta, GA. He is the co-author (with Daniel Couch) of Bob Mould's Workbook (Bloomsbury, 2017). His work has been published in The Quarterly Conversation,, Bookslut (RIP), The Comics Journal, The Baseball Chronicle, and other periodicals. Twitter: @walter_biggins.
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One Response to Review: David Petersen’s Mouse Guard: Winter 1152

  1. Wax Banks says:

    I want to like this comic more than I do; after all, the Mouse Guard roleplaying game is one of the finest in recent memory, just an astounding piece of work in every way. And its stateliness suits its subject matter. But I think I’m with you – it doesn’t feel like much, beyond the beautiful art.

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